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Preview 2023: Final Fantasy 16 looks set to shake up series lore

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It’s fair to say there’s a lot of pressure on it

There are already debates among fans regarding some of the more controversial elements of the sixteenth main title. One of them is the game’s combat system, which seems to be even more action-oriented than Final Fantasy XV and may seem closer to something like Kingdom Hearts.

Yoshida has already conceded that some players will be unhappy with the combat, especially Final Fantasy veterans for whom anything other than turn-based combat would be considered sacrilege. As he says though, this isn’t your dad’s Final Fantasy (or words to that effect), and that’s exactly the point.

“We want the world, especially the younger generation, to play along,” Yoshida told the Japanese site. Comic strip days Earlier this year claiming that many gamers in their late teens and late twenties have heard of the Final Fantasy series but never played it. “Also, mainstream games these days are intuitive games where you press a button and the character shoots a gun or wields a sword, and the traditional RPG style of turn-based combat is no longer theirs. familiar.

It’s also a fact that people are becoming less familiar with the old-fashioned style of RPGs, where you fight by selecting turn controls. This is why Final Fantasy 16 battles are very action-based. We want people around the world to believe that Final Fantasy is a great game.

“Of course, I don’t think we’ll be able to meet everyone’s demands, so I told everyone on the team that the first thing we need to do is create something that we think to be fun and to make sure it reaches the people who like it.

Other concerns are thematic in nature, one being the noticeable lack of diversity in the game, especially since the series’ previous few notable characters of color have been accused of relying on stereotypical tropes.

Preview 2023: Final Fantasy 16 looks set to shake up series lore

Yoshida, acknowledging that his answer might be “disappointing” for some players, claimed that because the game borrows inspiration from medieval Europe, it couldn’t be as diverse as the real world without “causing a violation of those boundaries. narratives”. .

Aside from the fact that people of various ethnicities actually lived in medieval Europe, some think Yoshida’s answer is a bit of a loophole in a game that lets you summon demons, wind elementals, and ice goddesses, but for what dark-skinned person would break “narrative boundaries”.

It’s a debate that will no doubt continue after the game’s release, but it’ll also be curious to see how the overall storyline is received, not least because it promises to be the most mature game in the series.

Yoshida has already conceded that some players will be unhappy with the combat, especially Final Fantasy veterans for whom anything other than turn-based combat would be considered sacrilege.

According to the game’s recent ESRB rating, there are frequent blood spatters, severed hands, slit throats, and sexual content, as well as swearing – not very telling in video games in general, but nonetheless that’s beyond that. only Final Fantasy has gone to date.

So it’ll be interesting to see how this all falls into place when Final Fantasy XVI finally releases on June 22 (assuming it’s not pushed back again). The trailers already shown have been visually stunning, and as long as they’re representative of the final experience, gamers could be in for something quite special, as long as the talking points above don’t rub them in the dark. wrong way.

When it comes to Square Enix, Yoshida trusts it. So far, the producer has given the studio no reason to doubt his abilities, and if this next Final Fantasy mainline is handled with the care he gave to the revamped FFXIV, it’s likely that confidence will further strengthened.

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